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Mira Road East · Mumbai
Augmented and virtual reality has matured into a working production discipline — and a hiring one. Storyboard VFX & Animation Institute trains students in immersive narrative, spatial UI, and the real-time pipelines used in mobile AR and headset-based VR.
Why Mumbai students choose Storyboard
Story for VR isn’t story for film. We teach the differences — pacing, framing, attention design.
Interfaces that exist in space, not on a screen. A discipline most teams have to learn on the job.
Unity for native VR work, Unreal for cinematic and location-based experiences, WebXR for short-form distribution.
Hands-on time with current consumer and enterprise headsets — knowing the device shapes the design.
Our gaming and animation programmes share the real-time core. Students collaborate across briefs.
Capstone projects mapped to commissioning opportunities students can actually pursue.
Programmes in this discipline
Frequently asked
It helps, but it’s not required. Foundation modules cover real-time 3D fundamentals before moving into AR/VR-specific workflows.
Yes. On-campus cohorts have hands-on time with current consumer headsets and the workflows around them.
AR/VR designer, immersive UX designer, real-time artist, location-based-experience designer. Hiring is opening across India and remote, especially for designers fluent in both VR craft and real-time engines.
No. Significant work in training simulations, healthcare, automotive, retail, and storytelling. Games are one application; the design discipline is broader.
Lengths and modes vary by cohort. Specifics are shared at enquiry.
Possibly. Our admissions team helps map combined paths — many AR/VR students benefit from pairing with our gaming or 3D animation tracks.
Visit our Mumbai campus
9:00 AM – 9:00 PM · Monday through Saturday